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  • 【LeetCode】657. Judge Route Circle

    ... Initially, there is a Robot at position (0, 0). Given a sequence of its moves, judge if this robot makes a circle, which means it moves back to the original place. The move sequence is represented...

    Shihira 評(píng)論0 收藏0
  • 6leetcode機(jī)器移動(dòng)

    ...ing at position (0, 0), the origin, on a 2D plane. Given a sequence of its moves, judge if this robot ends up at (0, 0) after it completes its moves. The move sequence is represented by a string, a...

    glumes 評(píng)論0 收藏0
  • 程序員的算法趣題Q54: 偷懶的算盤(2)

    ...abs(a2-b2)+abs(a3-b3)+abs(a4-b4)#3. Recursion + Memoizationmemo = dict()minMoves = 100def search1(bit10, moves)->int: Parameters ---------- bit10 : int 10 bits to represent w...

    daydream 評(píng)論0 收藏0
  • leetcode462. Minimum Moves to Equal Array Elements

    ... 題目要求 Given a non-empty integer array, find the minimum number of moves required to make all array elements equal, where a move is incrementing a selected element by 1 or decrementing a selected e...

    MartinDai 評(píng)論0 收藏0
  • leetcode453. Minimum Moves to Equal Array Elements

    ...求 Given a non-empty integer array of size n, find the minimum number of moves required to make all array elements equal, where a move is incrementing n - 1 elements by 1. Example: Input: [1,2,3] ...

    alogy 評(píng)論0 收藏0
  • virtual-dom內(nèi)對(duì)children進(jìn)行比較的list-diff的詳解

    ...的(O(max(M, N)) 方法入口 let diff = (oldList, newList) => { let moves = []; // 邏輯處理 return moves; } 由上可以看出,diff函數(shù)返回的是將舊數(shù)組轉(zhuǎn)換成新數(shù)組的步驟下面我會(huì)詳細(xì)說明中間的邏輯處理步驟 我們傳入兩個(gè)數(shù)組 oldList = [ A,...

    WelliJhon 評(píng)論0 收藏0
  • 程序員的算法趣題Q54: 偷懶的算盤

    ... abs(a1-b1)+abs(a2-b2)+abs(a3-b3)+abs(a4-b4)tStart = time.perf_counter()minMoves = 100for p in it.permutations(range(1,11)): cursum = 0 moves = 0 for k in range(10): cursum, move_t...

    wangzy2019 評(píng)論0 收藏0
  • React源碼分析與實(shí)現(xiàn)(三):實(shí)操DOM Diff

    ...Original List * @param {Array} newList - List After certain insertions, removes, or moves * @return {Object} - {moves: } * - moves is a list of actions that telling how to remov...

    Drummor 評(píng)論0 收藏0
  • React系列 --- virtualdom diff算法實(shí)現(xiàn)分析(三)

    ...留元素 nChildren = diffs.children; // 記錄排序位移 diffs.moves.length && currentPatch.push({ type: REORDER, moves: diffs.moves }); // 深度遍歷 let leftNode = null; let currentNodeIndex = index...

    sunsmell 評(píng)論0 收藏0
  • 用css3+js寫了一個(gè)鐘表

    ...lute; left:298px; border-radius: 100px; } .bigdiv1{ animation: moves 60s steps(60) infinite; } .bigdiv1 .secondHand{ width:4px; height:250px; background-color: red; top:...

    番茄西紅柿 評(píng)論0 收藏0
  • JavaScript 筆記 —— 鼠標(biāo)事件的瀏覽器差異

    ...Div); div.addEventListener(mouseout, function(event) { alert(Mouse moves to + event.relatedTarget.tagName); // 觸發(fā)事件,彈出 Mouse moves to BODY }, false); IE8 或之前的版本不支持 relatedTarget 屬性,我們需要使用另...

    haoguo 評(píng)論0 收藏0
  • css3-動(dòng)畫(animation)

    ...width: 100px; border: 1px solid #eee; animation-name:moves; animation-direction:alternate; animation-delay: 0.2s; animation-duration: 5s; ...

    yacheng 評(píng)論0 收藏0
  • 淺析虛擬dom原理并實(shí)現(xiàn)

    ...en // 如果調(diào)整子節(jié)點(diǎn),包括移動(dòng)、刪除等的話 if (diffs.moves.length) { var reorderPatch = { type: REORDER, moves: diffs.moves } currentPatch.push(reorderPatch) } var leftNode = null ...

    charles_paul 評(píng)論0 收藏0
  • 手把手教你用 JavaScript 實(shí)現(xiàn)一個(gè)簡單的國際象棋 AI

    ...。 var calculateBestMove =function(game) { //generate all the moves for a given position var newGameMoves = game.ugly_moves(); return newGameMoves[Math.floor(Math.random(...

    baihe 評(píng)論0 收藏0
  • 手把手教你用 JavaScript 實(shí)現(xiàn)一個(gè)簡單的國際象棋 AI

    ...。 var calculateBestMove =function(game) { //generate all the moves for a given position var newGameMoves = game.ugly_moves(); return newGameMoves[Math.floor(Math.random(...

    NickZhou 評(píng)論0 收藏0

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