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Canvas 涂鴉

thekingisalwaysluc / 471人閱讀

摘要:第二步,消除涂鴉鋸齒的辦法簡單的繪制和圖片保存完成了,但是在這種情況下,線條會有很明顯的鋸齒靈魂畫手來了。在經過搜索查閱之后,發現有一個繪制辦法可以降低鋸齒的問題。橡皮擦的原理是,將橡皮繪制的路徑覆蓋到原來的畫筆上。

第一步,我們先實現簡單的繪制,并且在繪制之后將圖片保存到本地
    var canvas = document.getElementById("canvas"),
    ctx = canvas.getContext("2d"),
    iptColor = document.getElementById("iptColor"),//畫筆顏色
    iptSize = document.getElementById("iptSize"),//畫筆大小
    btnClear = document.getElementById("btnClear"), //清除按鈕
    btnSave = document.getElementById("btnSave"),//保存按鈕
    canvasWidth = 800,
    canvasHeight = 600;
    canvas.setAttribute("width",canvasWidth);
    canvas.setAttribute("height",canvasHeight);    

    iptSize.oninput = function() {
        document.querySelector(".txt-size").innerHTML = iptSize.value
    }

    canvas.addEventListener("mousedown",function(e){
        var e = e || window.event;
        ctx.lineWidth = iptSize.value; 
        ctx.strokeStyle = iptColor.value;
        ctx.lineCap = "round";
        ctx.lineJoin = "round";
        ctx.beginPath();
        ctx.moveTo(e.clientX - canvas.offsetLeft,e.clientY - canvas.offsetTop); //線條起始位置
        document.onmousemove = function(e) {
            var e = e || window.event;        
            ctx.lineTo(e.clientX - canvas.offsetLeft,e.clientY - canvas.offsetTop);
            ctx.stroke();//繪制線條
        };
        canvas.onmouseup = function() {
            document.onmousemove = null;
            document.onmouseup = null;
        };
    })
    //清除畫布
    btnClear.addEventListener("click",function(){
        ctx.clearRect(0, 0, canvasWidth, canvasHeight);
    })
    
    //保存圖片到本地
    btnSave.addEventListener("click",function(){
        var imgData = canvas.toDataURL("image/png").replace("image/png", "image/octet-stream");
        var filename = "圖片.png";
        saveFile(imgData,filename)
    })
    
    var saveFile = function(data, filename) {  
        var save_link = document.createElementNS("http://www.w3.org/1999/xhtml", "a");  
        save_link.href = data;  
        save_link.download = filename;  
        var event = document.createEvent("MouseEvents");  
        event.initMouseEvent("click", true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);  
        save_link.dispatchEvent(event);  
    };

這樣看起來雖然說好像沒問題,但是這一句有一些問題:

e.clientX - canvas.offsetLeft,e.clientY - canvas.offsetTop

如果頁面比較高,產生了滾動條,當滾動條向上滑的時候,繪圖的位置就不準確了,示例如:https://codepen.io/jianxiujiu...。

所以此處應該使用

e.clientX - canvas.getBoundingClientRect().left,e.clientY - canvas.getBoundingClientRect().top

來替換。

第二步,消除涂鴉鋸齒的辦法

簡單的繪制和圖片保存完成了,但是在這種情況下,線條會有很明顯的鋸齒(靈魂畫手來了)。

有一個簡單粗暴的方法,將線條的邊緣進行模糊:

ctx.shadowBlur = 1;
ctx.shadowColor = iptColor.value;

示例:https://codepen.io/jianxiujiu...
加上邊緣模糊之后,線條明顯柔和了許多,但是還是有一個問題,就是在畫筆收筆的地方,線條會變?。`魂畫手又來了)。

在經過搜索查閱之后,發現有一個繪制辦法可以降低鋸齒的問題。
原理如圖:

繪制一個圓點,在下一個圓點之間,繪制一個矩形進行填充。這樣繪制出來的線條的銜接會是圓滑的。

    var canvas = document.getElementById("canvas"),
        ctx = canvas.getContext("2d"),
        btnClear = document.getElementById("btnClear"),
        btnSave = document.getElementById("btnSave"),
        iptColor = document.getElementById("iptColor"),
        iptSize = document.getElementById("iptSize"),
        canvasWidth = 800,
        canvasHeight = 600;
    canvas.setAttribute("width",canvasWidth);
    canvas.setAttribute("height",canvasHeight);    
    
    iptSize.oninput = function() {
        document.querySelector(".txt-size").innerHTML = iptSize.value
    }
    canvas.addEventListener("mousedown",function(e){
        var e = e || window.event;
        var x1 = e.clientX - canvas.getBoundingClientRect().left,
            y1 = e.clientY - canvas.getBoundingClientRect().top;
        
        lineSize = iptSize.value;
        lineColor = iptColor.value;
        ctx.beginPath();
        ctx.fillStyle = lineColor;
        ctx.lineCap = "round";
        ctx.lineJoin = "round";
        ctx.arc(x1, y1, lineSize, 0, 2 * Math.PI);
        ctx.fill();
        ctx.closePath();
        
        document.onmousemove = function(e) {
            var e = e || window.event;    
            var x2 = e.clientX - canvas.getBoundingClientRect().left,
                y2 = e.clientY - canvas.getBoundingClientRect().top;
            var asin = lineSize * Math.sin(Math.atan((y2 - y1) / (x2 - x1)));
            var acos = lineSize * Math.cos(Math.atan((y2 - y1) / (x2 - x1)));
            //分別獲取矩形的四個點的xy軸位置
            var x3 = x1 + asin;
            var y3 = y1 - acos;
            var x4 = x1 - asin;
            var y4 = y1 + acos;
            var x5 = x2 + asin;
            var y5 = y2 - acos;
            var x6 = x2 - asin;
            var y6 = y2 + acos;
                                
            ctx.beginPath();
            ctx.fillStyle = lineColor;
            ctx.arc(x2, y2, lineSize, 0, 2 * Math.PI);
            ctx.fill();
            ctx.closePath();
            ctx.beginPath();
            ctx.fillStyle = lineColor;
            ctx.moveTo(x3, y3);
            ctx.lineTo(x5, y5);
            ctx.lineTo(x6, y6);
            ctx.lineTo(x4, y4);
            ctx.fill();
            ctx.closePath();
            x1 = x2;
            y1 = y2;
        };
        canvas.onmouseup = function() {
            document.onmousemove = null;
            document.onmouseup = null;
        };
    })

    btnClear.addEventListener("click",function(){
        ctx.clearRect(0, 0, canvasWidth, canvasHeight);
    })

    btnSave.addEventListener("click",function(){
        var imgData = canvas.toDataURL("image/png").replace("image/png", "image/octet-stream");
        var filename = "圖片.png";
        saveFile(imgData,filename)
        
    })
    
    var saveFile = function(data, filename) {  
        var save_link = document.createElementNS("http://www.w3.org/1999/xhtml", "a");  
        save_link.href = data;  
        save_link.download = filename;  
        var event = document.createEvent("MouseEvents");  
        event.initMouseEvent("click", true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);  
        save_link.dispatchEvent(event);  
    };
         

DEMO:
https://codepen.io/jianxiujiu...

第三步,添加橡皮擦工具

用這個方法,我們還可以加上橡皮擦。
橡皮擦的原理是,將橡皮繪制的路徑覆蓋到原來的畫筆上。
這里我們將用到canvas的一個屬性globalCompositeOperation,詳解參照:
http://www.w3school.com.cn/ta...

var canvas = document.getElementById("canvas"),
        ctx = canvas.getContext("2d"),
        btnClear = document.getElementById("btnClear"),
        btnSave = document.getElementById("btnSave"),
        btnRestore = document.getElementById("btnRestore"),
        iptColor = document.getElementById("iptColor"),
        iptSize = document.getElementById("iptSize"),
        eraser = document.getElementById("eraser")
        pen = document.getElementById("pen"),
        canvasWidth = 800,
        canvasHeight = 600,
        isClear = 0;
    canvas.setAttribute("width",canvasWidth);
    canvas.setAttribute("height",canvasHeight);    
    
    iptSize.oninput = function() {
        document.querySelector(".txt-size").innerHTML = iptSize.value
    }
    eraser.addEventListener("click",function(){
        isClear = 1;
        this.classList.add("cho");
        pen.classList.remove("cho")
    })
    pen.addEventListener("click",function(){ 
        isClear = 0;
        this.classList.add("cho");
        eraser.classList.remove("cho")
    })
    canvas.addEventListener("mousedown",function(e){
        var e = e || window.event;
        var x1 = e.clientX - canvas.getBoundingClientRect().left,
            y1 = e.clientY - canvas.getBoundingClientRect().top;
            lineSize = iptSize.value;
        if(isClear == 0){      
            lineColor = iptColor.value;
            ctx.beginPath();
            ctx.fillStyle = lineColor;
            ctx.arc(x1, y1, lineSize, 0, 2 * Math.PI);
            ctx.fill();
            ctx.closePath();
            document.onmousemove = function(e) {
                draw();
            };
            btnClear.classList.remove("dis");
            btnSave.classList.remove("dis");
        }else{
            ctx.strokeStyle = "rgba(250,250,250,0)";
            document.onmousemove = function() {
                ctx.globalCompositeOperation = "destination-out";    
                draw();
                ctx.globalCompositeOperation = "source-over"
            }
        }

        canvas.onmouseup = function() {
            document.onmousemove = null;
            document.onmouseup = null;
        };

        draw = function(e){
            var e = e || window.event,
                x2 = e.clientX  - canvas.getBoundingClientRect().left,
                y2 = e.clientY  - canvas.getBoundingClientRect().top,
                asin = lineSize * Math.sin(Math.atan((y2 - y1) / (x2 - x1))),
                acos = lineSize * Math.cos(Math.atan((y2 - y1) / (x2 - x1))),
                x3 = x1 + asin,
                y3 = y1 - acos,
                x4 = x1 - asin,
                y4 = y1 + acos,
                x5 = x2 + asin,
                y5 = y2 - acos,
                x6 = x2 - asin,
                y6 = y2 + acos;                          
            ctx.beginPath();
            ctx.arc(x2, y2, lineSize, 0, 2 * Math.PI);
            ctx.fill();
            ctx.closePath();
            ctx.beginPath();
            ctx.fillStyle = lineColor;
            ctx.moveTo(x3, y3);
            ctx.lineTo(x5, y5);
            ctx.lineTo(x6, y6);
            ctx.lineTo(x4, y4);
            ctx.fill();
            ctx.closePath();
            x1 = x2;
            y1 = y2;
        }
    })

    // 清除
    btnClear.addEventListener("click",function(){
        ctx.clearRect(0, 0, canvasWidth, canvasHeight);
        this.classList.add("dis");
        btnSave.classList.add("dis");
    })

    //保存圖片
    btnSave.addEventListener("click",function(){
        var imgData = canvas.toDataURL("image/png").replace("image/png", "image/octet-stream");
        var filename = "圖片.png";
        saveFile(imgData,filename);
        this.classList.add("dis");
        
    })
    
    var saveFile = function(data, filename) {  
        var save_link = document.createElementNS("http://www.w3.org/1999/xhtml", "a");  
        save_link.href = data;  
        save_link.download = filename;  
        var event = document.createEvent("MouseEvents");  
        event.initMouseEvent("click", true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);  
        save_link.dispatchEvent(event);  
    };

地址:https://codepen.io/jianxiujiu...

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